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- On 27-Okt-97, mortenbo smashed the keyboard with:
-
- >Hello Folx!
-
- >I have a little problem that i need a solution to really fast!
-
- >I have a code like this:
-
- >screen open 0,320,256,4,
- >load iff "work:retroPointer.iff",0
- >get bob 1,10,10 to 26,30
- >change mouse 4
-
- >If i'am not mistaking i now have a hardware sprite as a pointer.
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- >But my new pointer has the same ugly colour as the default mouse pointer
- >in Amos.
- >How do i get the right colours back on my hardware sprite (Pointer)
-
- >Ok, i'll hope you guy's understand what i mean.
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- >I need a ansver to this by Monday evening, so PLEEEES ansver Quick!!
-
- Well, hope this was quick enough for you..
-
- Mouse pointer is using sprite 0, and the colours for that can be set as
- colours 17, 18 and 19 (16 is transparent), if it don't work then try other
- registers from 20->31... Mouse pointer MUST be in 4 colours....
-
- Hope it helps..
-
- --
- Happy greetings, Yours..
- __________________________________________________________________________
- /_ __/ __ / __ /\ ___\ __ \__ _\ aka. JENS VANG PETERSEN
- / / / /_/ / ____/ \ \___\ __ \ \ \ Nyvej 8, DK-4450 Jyderup, Denmark
- /_/ /_____/_/ \_____\_\ \_\ \_\ top_cat@post8.tele.dk
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- Foolproof operation = All parameters are hard coded.
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